LEGO Pirates of the Caribbean – Port Royal 100% Guide
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LEGO Pirates of the Caribbean – Port Royal 100% Guide

This guide will show you how to achieve 100% completion on LEGO Pirates of the Caribbean Level 1, Port Royal.

The video above will provides the full game play required, but there is additional information below to help further.

FULL GUIDE

LEGO Pirates of the Caribbean Guides

This guide will show you how to achieve 100% completion on LEGO Pirates of the Caribbean.

Each level of in LEGO Pirates requires you to complete the following:

  • Find TEN Minikits
  • Find EIGHT Compass Points

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Level 1 - Port Royal

Minikits

Minikit #1 (00:27):
Once Captain Jack heads up to the higher levels in the first area, climb up and you’ll see an orange strong handle. Pull the handle off to reveal an outside area with the minikit.

Minikit #2 (00:44):
Once in the prison hallway, head through the crawl hatch on the far left to push down the pivot needed to break the cell walls. Next, destroy the silver-bricked cell door as well. On the walls at the back of the cells, there are four targets to shoot down the hanging skeletons. Once all four skeletons have been shot down, rebuild them for the minikit.

Minikit #3 (01:51):
There are seven lamps hanging from the ceiling along the corridor. They all have handles on them that allow you to hang from them. Hang from all seven for minikit.

Minikit #4 (02:21):
After blowing up the cell walls, you’ll see there is a hole in the wall that you can go through. Head outside and work your way up the outside of the prison for the minikit.

Minikit #5 (03:34):
Once on to the next section of the level, there are three blue flags in the two courtyard areas.

  1. In the first part, climb up the wall and follow it around to the right to find the blue flag.
  2. In the next area, destroy the silver door to your right. Climb the stairs and then jump out on to the palm tree to climb up to the roof. The flag is up there.
  3. Before you exit this area, there is a final blue flag above the exit gate.

Minikit #6 (04:25):
From the final blue flag of the last minikit, climb through the nearby open window to find the minikit.

Minikit #7 (05:19):
See Compass Point #2 for details on how to create the path to this minikit. Once you’ve dug up the find and built it, jump from pillar to pillar to retrieve the minikit.

Minikit #8 (06:29):
See Compass Point #5 for details on how to retrieve the item needed for this minikit. Once you’ve retrieved the sausage, give it to the man below to retrieve the minikit.

Minikit #9 (04:31, 07:20):
There are five toy boats to build in order to retrieve this minikit. The first three can be found on the beach area where you’ll find the first couple of Compass Points outside. The final two can be found near the end of the level where you have to use a barrel to go under water.

Minikit #10 (07:54):
See Compass Point #8 for details on how to find the cage underwater. Once you find the underwater cage, destroy it to release the crab and reveal the minikit.

Level 1 - Port Royal

Compass Points

Compass Point #1 (03:23):
The first Compass Point can be found in the cell with the hole in the wall leading to the outside.

Compass Point #2 (05:07):
On the beach area, follow the track to reveal a dig point needed for a minikit

Compass Point #3 (05:34):
On the beach, this point is part of the main story.

Compass Point #4 (05:50):
Head to the far right of the beach to find this Compass Point.

Compass Point #5 (05:57):
In the final courtyard, there is a large silver-bricked stack of barrels, destroy it to reveal a new path. Head through to a new area and in the top-left, destroy the structures to reveal a Davy Jones point to climb through on the wall. The other end will bring you out on a balcony with a plate of sausages, grab one.

Compass Point #6 (06:46):
In the same area as the previous point, you’ll find the fish in the far right, up some steps.

Compass Point #7 (07:07):
In the same area again, the Compass Point should be right in front of you if you activate it in the middle of the area.

Compass Point #8 (07:41):
Before you head into the sea under a barrel, use a character who can swim/walk underwater and head to the far left to uncover a cage with a crab in it.

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