This guide will show you how to achieve 100% completion on LEGO Batman 2: DC Super Heroes Level 11, Underground Retreat.
LEGO Batman 2: DC Super Heroes Full Guide
Level 1 – Theatrical Pursuits
Level 2 – Harbouring a Criminal
Level 3 – Arkham Asylum Antics
Level 4 – Asylum Assignment
Level 5 – Chemical Crisis
Level 6 – Chemical Signature
Level 7 – Unwelcome Guests
Level 8 – Destination Metropolis
Level 9 – Research and Development
Level 10 – Down to Earth
Level 11 – Underground Retreat
Level 12 – The Next President
Level 13 – Core Instability
Level 14 – Tower Defiance
Level 15 – Heroes Unite
Level 11 – Underground Retreat
The video will show you what is required to 100% the level with additional detail below for each part. Each level of the core story requires you to collect the following:
- Ten Minikits
- Citizen in Peril
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Minikit #1 (00:25):
At the very start of the level, you’ll see some silver-bricked debris, blast it. This will give you access to a handle switch to retrieve the minikit.
Minikit #2 (00:41):
Once you reach the generator on the left, jump on top of it and use Lex to deconstruct the wall so you can head through. Follow the path to the minikit.
Minikit #3 (01:01):
From minikit #2, jump down to the lower platform to find a Riddler box. Use it for the minikit.
Minikit #4 (01:14):
In the next train section, there is a Poison Ivy point in the middle. Use it to get to a secret area and then change to Batman’s stealth suit to get to the handle and release the minikit.
Minikit #5 (02:22):
After you’ve pulled the train out of the way, head down the path and fly up to a high platform on the left for the minikit.
Minikit #6 (03:10):
Keep following the path and when it branches go left and use Lex to deconstruct the wall. There’s a magnetic train door that can be opened by Cyborg to reveal the minikit.
Minikit #7 (01:49, 03:24):
There are seven graffiti points to clean up in order to get the minikit:
- Next to minikit #4
- On the central platform between the trains.
- On the right wall down the left branched path.
- On the central platform where the track branches.
- In the room with all the fire, on the left.
- In the room with all the fire, at the back.
- In the room with all the fire, on the right.
Minikit #8 (04:48):
In the section where you have to shoot the golden square off of the robot hands, don’t. Instead head to the right and use Lex to deconstruct the crates there. Next, use the Flash to build the left over bricks into a push switch and push the creation towards the robot. The golden square will be destroyed anyway and the minikit will appear.
Minikit #9 (05:24):
Once you’re on the train, eventually you’ll reach a cabin with a magnetic roof hatch. Use Cyborg to open the hatch and head in for the minikit.
Minikit #10 (05:40):
Before you end the level, fly up on to the roof of the engine and head to the front where the minikit can be found.
Citizen in Peril (02:47):
At the point where the track branch, use Lex to deconstruct the wall on the left branch, freeing the citizen.
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