This guide will show you how to achieve 100% completion on LEGO Batman 2: DC Super Heroes Level 3, Arkham Asylum Antics.
LEGO Batman 2: DC Super Heroes Full Guide
Level 1 – Theatrical Pursuits
Level 2 – Harbouring a Criminal
Level 3 – Arkham Asylum Antics
Level 4 – Asylum Assignment
Level 5 – Chemical Crisis
Level 6 – Chemical Signature
Level 7 – Unwelcome Guests
Level 8 – Destination Metropolis
Level 9 – Research and Development
Level 10 – Down to Earth
Level 11 – Underground Retreat
Level 12 – The Next President
Level 13 – Core Instability
Level 14 – Tower Defiance
Level 15 – Heroes Unite
Level 3 – Arkham Asylum Antics
The video will show you what is required to 100% the level with additional detail below for each part. Each level of the core story requires you to collect the following:
- Ten Minikits
- Citizen in Peril
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Minikit #1 (00:25):
As soon as you start the level, head to the left to find a gate that Lex can deconstruct. Head into the newly accessible area and destroy the golden wall to release green pieces which Green Lantern can use to build a bowling ball and reveal the minikit.
Minikit #2 (01:15):
This time head right of the start of the level to find a gate that Lex can deconstruct. Inside you’ll find a Poison Ivy point which will take you to a power point that needs shutting down to retrieve the minikit.
Minikit #3 (01:59):
Following the story path, the large silver statue wearing the top hat, next to the Power Suit reveal, is hiding a minikit. Destroy the statue for the minikit.
Minikit #4 (02:23):
Near the middle of the maze, to the back-left of the waterfall, there is a glass wall to shatter. The minikit is behind it.
Minikit #5 (03:13):
Fly to the far back left to find a turnstile switch which opens an underwater gate to the minikit.
Minikit #6 (03:36):
On the far left of the maze there is a patch of water with four golden lily pads. Destroy those and then use a swimming character such as Aquaman or Killer Croc to swim under the vines. Destroy the golden statues and use the bricks remaining to build buttons which will allow you to navigate the simple puzzle on the wall and grab the minikit.
Minikit #7 (04:47):
There are five mini water fountains to freeze for this minikit. Freeze all five and the minikit will be yours:
- Far left, near the previous minikit.
- Far back right of the maze, right in the corner.
- To the left of the waterfall on Bane’s drill’s path.
- Just north of the entrance.
- Right in the middle of the maze.
Minikit #8 (05:54):
Off to the left of Bane’s path, there is a path running north to south with a grated floor and some cogs. Use both of the hang switches to remove barriers in the lower grated area and then use Cyborg to remove the magnetic obstruction so that you can grab the minikit.
Minikit #9 (06:28):
Just to the right of the previous minikit, there is a statue that Lex can deconstruct. Build the remaining pieces into a switch which lowers a platform and reveals a glass wall. Shatter it for the minikit.
Minikit #10 (07:05):
On the southern wall of Bane’s path near the middle, there is a strong pull handle. The minikit is behind it.
Citizen in Peril (07:15):
Head to the back right of the maze and you’ll see the citizen in peril. Take out the bad guys to free them.
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