This guide will show you how to achieve 100% completion on LEGO Pirates of the Caribbean Level 2, Tortuga.
The video above will provides the full game play required, but there is additional information below to help further.
LEGO Pirates of the Caribbean Guides
Level 1 – Port Royal
Level 2 – Tortuga
Level 3 – The Black Pearl Attacks
Level 4 – Smuggler’s Den
Level 5 – Isla De Muerta
Level 6 – Pelegosto
Level 7 – A Touch Of Destiny
Level 8 – The Dutchman’s Secret
Level 9 – Isla Cruces
Level 10 – The Kraken
Level 11 – Singapore
Level 12 – Davy Jones’ Locker
Level 13 – Norrington’s Choice
Level 14 – The Brethren Court
Level 15 – The Maelstrom
Level 16 – London Town
Level 17 – Queen Anne’s Revenge
Level 18 – White Cap Bay
Level 19 – A Spanish Legacy
Level 20 – The Fountain of Youth
This guide will show you how to achieve 100% completion on LEGO Pirates of the Caribbean.
Each level of in LEGO Pirates requires you to complete the following:
- Find TEN Minikits
- Find EIGHT Compass Points
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Minikits
Minikit #1 (00:27):
As soon as you start the level, head around to the right to find a strong handle on a gate. Rip the gate open and head inside. Follow the pier pathway to a broken machine to repair. Once repaired, take the blocks recovered and place them on the waypoint. This will allow you to launch to small boat and reveal the minikit.
Minikit #2 (01:37):
Jump in the boat you released, and row out and to the left as far as you can to a new beach. On the beach, you’ll find a couple of dig spots for building the frame of a canon. The canon itself can be recovered from a large tentacle on the shoreline using the nearby torch. Put the canon together and then jump on and shoot the targets in front of you for the minikit.
Minikit #3 (03:55):
To the left of the canon, there are two planks providing a way across the water to a rock. The pile of rocks there can be destroyed for the minikit.
Minikit #4 (04:13):
In the section of the level with the pig sty. There is a dig point with the minikit in it.
Minikit #5 (05:20):
From the main courtyard, where the horse is, there’s a lock that Blackbeard can break to reveal a new area. Go through into this area and climb the bell tower for the minikit.
Minikit #6 (05:33):
There are three crates of fireworks to light for this minikit:
- In the pig sty area
- Follow Compass Point #4
- To the left of the well is a strong handle on a gate. Open the gate for the fireworks
Minikit #7 (06:26):
Following the story path, head into the tunnel through the basement steps you have to build. In there, you’ll see a strong handle to pull on. This reveals a chain you can climb down to reach the minikit.
Minikit #8 (07:46):
In the tavern, reach the balcony and then blow up the gate to retrieve the minikit.
Minikit #9 (08:11):
In the main courtyard again, from the upper level, use the female character double jump to reach the roof on the left. Follow the roof around to the next building and jump over to that roof for the minikit.
Minikit #10 (08:28):
Once in the room with the parrot, use the mermaid to shatter the glass cabinet on the ground floor for the minikit.
Compass Points
Compass Point #1 (01:25):
In the new area found from Minikit #1, you’ll find this Compass Point.
Compass Point #2 (04:06):
Part of the story – The Apple in the courtyard that you give to the horse.
Compass Point #3 (04:30):
Part of the story – Found in the pig sty area.
Compass Point #4 (04:48):
In the main courtyard area, there is a lock that Blackbeard can break to reveal a new area. Enter this area and activate the Compass Point.
Compass Point #5 (06:55):
Part of the story – Found in the tunnel area.
Compass Point #6 (07:18):
Part of the story – Found in the tunnel area.
Compass Point #7 (07:28):
In the tavern, activate this point for a guitar.
Compass Point #8 (08:00):
Part of the story – The ruby used to unlock one of the characters.