This guide will show you how to achieve 100% completion on LEGO Pirates of the Caribbean Level 20, The Fountain of Youth.
The video above will provides the full game play required, but there is additional information below to help further.
LEGO Pirates of the Caribbean Guides
Level 1 – Port Royal
Level 2 – Tortuga
Level 3 – The Black Pearl Attacks
Level 4 – Smuggler’s Den
Level 5 – Isla De Muerta
Level 6 – Pelegosto
Level 7 – A Touch Of Destiny
Level 8 – The Dutchman’s Secret
Level 9 – Isla Cruces
Level 10 – The Kraken
Level 11 – Singapore
Level 12 – Davy Jones’ Locker
Level 13 – Norrington’s Choice
Level 14 – The Brethren Court
Level 15 – The Maelstrom
Level 16 – London Town
Level 17 – Queen Anne’s Revenge
Level 18 – White Cap Bay
Level 19 – A Spanish Legacy
Level 20 – The Fountain of Youth
This guide will show you how to achieve 100% completion on LEGO Pirates of the Caribbean.
Each level of in LEGO Pirates requires you to complete the following:
- Find TEN Minikits
- Find EIGHT Compass Points
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Minikits
Minikit #1 (00:27):
As soon as the level starts, turn left and head up the path. There are five brownish green plants to destroy. The first one is right behind you at the start of the level. There’s three more in the main area in this level section, with the final one up on the ledge that you can double jump to.
Minikit #2 (01:03):
Compass Point #1 will get you an green relic needed for this minikit. Once you have it head left up the path to the starting point and then further. There’s a guy there looking for the relic. Once he has it, he’ll head off down the stream and the minikit will be revealed.
Minikit #3 (02:15):
In the cave, there are three sets of bats to destroy.
- Right by the entrance on the ceiling.
- In the main cavern at the far back.
- From the entrance head right and keep going until you see the bats.
Minikit #4 (02:53):
Next to the third batch of bats, there are two red-eyed skulls with blue crystals inbetween. Shatter the crystals and head in. In the new area, shoot six statues of mermaids scattered around the perimeter for the minikit.
Minikit #5 (03:43):
There are three rocks to push over steam holes. Each one has a symbol associated with it and the order you need to do these is on the wall nearby. You need to do this fast for the minikit, but once all three are in place, in the correct order, the minikit will pop out of a steam vent.
Minikit #6 (04:13):
Head back out into the main cave area and to the right. Fix the fan and then jump on it three times to knock the bricks off the web. Rebuild them into a spider and then ride the spider and kill the wave of large spiders that appear for the minikit.
Minikit #7 (06:00):
At the back of the main cavern which houses the puddle, there is a strong handle at the far back. Pull on it for the minikit.
Minikit #8 (06:59):
In the Fountain of Youth area, head right to find a Blackbeard chest. Open it for the minikit.
Minikit #9 (00:54, 01:36, 06:49, 07:32):
Throughout the level, there are five silver barrels to destroy for the minikit.
- Right by the level starting point.
- On the high ledge in the first area.
- On the left, once you reach the Fountain of Youth section.
- On the right, once you reach the Fountain of Youth section.
- At the back right of the Fountain of Youth section, after a strong handle.
Minikit #10 (07:55):
Right next to the final silver barrel is a glass fish tank. Shatter the glass and build the remaining pieces into a control panel for a puzzle that requires you to take control of a toy ship and destroy all the enemy ships for the minikit.
Compass Points
Compass Point #1 (00:57):
In the first section, on the way that opens up to the cave, there is a target to shoot. This releases a relic needed for a minikit.
Compass Point #2 (01:40):
Part of the story, can’t be missed.
Compass Point #3 (04:57):
Part of the story, can’t be missed.
Compass Point #4 (05:08):
Part of the story, can’t be missed.
Compass Point #5 (06:13):
Part of the story, can’t be missed.
Compass Point #6 (06:35):
In the Fountain of Youth section of the level, head left and activate the compass for the sword.
Compass Point #7 (07:11):
Part of the story, can’t be missed.
Compass Point #8 (09:10):
Part of the story, can’t be missed.