This guide will show you how to achieve 100% completion on LEGO Batman 2: DC Super Heroes Level 1, Theatrical Pursuits.
LEGO Batman 2: DC Super Heroes Full Guide
Level 1 – Theatrical Pursuits
Level 2 – Harbouring a Criminal
Level 3 – Arkham Asylum Antics
Level 4 – Asylum Assignment
Level 5 – Chemical Crisis
Level 6 – Chemical Signature
Level 7 – Unwelcome Guests
Level 8 – Destination Metropolis
Level 9 – Research and Development
Level 10 – Down to Earth
Level 11 – Underground Retreat
Level 12 – The Next President
Level 13 – Core Instability
Level 14 – Tower Defiance
Level 15 – Heroes Unite
Level 1 – Theatrical Pursuits
The video will show you what is required to 100% the level with additional detail below for each part. Each level of the core story requires you to collect the following:
- Ten Minikits
- Citizen in Peril
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Minikit #1 (00:35):
From the very beginning of the level, switch to Lex and deconstruct the front of the bat-plane. The minikit will then appear.
Minikit #2 (00:46):
Grab Robin’s acrobat suit and then head to the far right of the first area. There are poles to climb up on the wall that lead directly to the minikit.
Minikit #3 (01:10):
There are three tables with silver-bricked bases to destroy in the first area. Destroy all three for the minikit:
- Just to the left of the bat-plane.
- The table nearest the stage stairs.
- At the front on the right.
Minikit #4 (01:54):
Once you’re at the castle scene backstage, you’ll see a entrance next to the dragon’s tail. Head through and to the right behind the wall for the minikit.
Minikit #5 (02:00):
To the right of the dragon’s tail, there is a mini castle which Lex can deconstruct. This will reveal a power point to activate and a platform will drop from the ceiling. Jump on the horse from that platform and ride it from right to left for the minikit.
Minikit #6 (02:30):
To the left of the castle area is a cage locked with a golden lock. Destroy the lock and head in. Use Cyborg’s magnetic ability on the bike and you’ll fall through the floor. Next, head to the far left and climb a ladder to a secret area. Shatter the glass and then activate the power point on the left to power up the organ. Play the following tune: Red, Green, Yellow, Blue, Green, Red, Blue and the minikit will appear.
Minikit #7 (03:38):
Once you’re in the lobby area, head to the far right and fly up to the balcony. Destroy the object up there and build the remain bricks into a zipline which reveals the location of the minikit.
Minikit #8 (04:14):
In the middle of the lower section of the lobby is a large glass panel to shatter. Behind it is some golden bricks. Shatter the glass, destroy the golden brick, the minikit will appear.
Minikit #9 (04:34):
Once Two-Face is defeated, head up the stairs towards the exit. Just before the exit, you’ll see acrobat poles on the wall heading both left and right. Use the poles heading right for the minikit.
Minikit #10 (04:46):
In the final section of the level, up against the Joker, there are three windows with green blinds. Destroy all three for the minikit.
Citizen in Peril (00:25):
As soon as you begin the level, head to the far left of the area to find a citizen being hassled by two henchman. Take the henchman to rescue the citizen in peril.
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