This guide will show you how to achieve 100% completion on LEGO Batman 2: DC Super Heroes Level 5, Chemical Crisis.
LEGO Batman 2: DC Super Heroes Full Guide
Level 1 – Theatrical Pursuits
Level 2 – Harbouring a Criminal
Level 3 – Arkham Asylum Antics
Level 4 – Asylum Assignment
Level 5 – Chemical Crisis
Level 6 – Chemical Signature
Level 7 – Unwelcome Guests
Level 8 – Destination Metropolis
Level 9 – Research and Development
Level 10 – Down to Earth
Level 11 – Underground Retreat
Level 12 – The Next President
Level 13 – Core Instability
Level 14 – Tower Defiance
Level 15 – Heroes Unite
Level 5 – Chemical Crisis
The video will show you what is required to 100% the level with additional detail below for each part. Each level of the core story requires you to collect the following:
- Ten Minikits
- Citizen in Peril
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Minikit #1 (00:25):
As soon as the level begins, use Superman and fly just to the right to find a large golden pipe cover to destroy. The minikit is behind it.
Minikit #2 (00:35):
Up next to the pink chemical machine you need to activate, there is an open clear pipe with a minikit in it. Fly up and grab it.
Minikit #3 (00:49):
At the far right of the first section, after Robin has busted out of the water, there is a small fence for Lex to deconstruct. Rebuild the pieces into a pully system that will reveal the minikit.
Minikit #4 (01:15):
At the point where you need to cross two moving platforms of canisters, you’ll see a laser barrier in the background. Destroy the silver-bricked barrier for the minikit.
Minikit #5 (02:11):
As you continue along the story path, there is a massive piece of golden machinery along the way. Destroy it and then use Green Lantern to pull green bricks out of the chemicals and retrieve the minikit.
Minikit #6 (01:37, 02:47):
There are three Joker presents to find and open for this minikit. Find all three to retrieve the minikit:
- At the beginning of the second area, there is an alcove next to the acrobat suit. Use Lex to deconstruct the wall.
- Further along the story path, use the Joker to activate the third hatch near the power suit.
- At the Joker computer, power up the point to the right and then while using the computer click on the new icon in the bottom left.
Minikit #7 (03:41):
In the next section (where Superman shows up in the story), there is a large floor panel off to the right with a magnetic handle on it. Use Cyborg to open it and reveal a colour-code maze puzzle to navigate for the minikit.
Minikit #8 (04:38, 05:25):
There are five small fire to put out for the minikit. Put out all five along the story path and the minikit will appear.
Minikit #9 (05:52):
After the large electrical barrier, at the back of the room there is a Poison Ivy point. Use it for access to the minikit.
Minikit #10 (06:05):
On the roof, there are fix golden air-vents to destroy. Two are on the left part of the roof, one up high on the left, two on the right part of the roof. Destroy all five for the minikit.
Citizen in Peril (04:53):
In the section where you use x-ray on the wall to open the three valves, use the grappling hook to head up to the platform above. There is a glass wall to destroy which will reveal three valves, hit them with batarangs and the sprinkler system will kick in in the room next to you and release the citizen in peril.
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