With the Justice League teamed up with the super-villains, the Flash sets a plan in motion to take down the Justice Syndicate once and for all.
From a speedster chase in the streets of Metropolis to a battle between Kryptonians, the plan proves an epic adventure in its own right. Can the Justice League finally take down the Justice Syndicate? Will their faith in the villains work? Will Solomon Grundy destroy everything in the Hall of Justice? Does the pun in the level title make any sense at all? All of these questions will be answered in this episode.
Part 13: They Think It’s Owl Over
It’s time for chaos to reign supreme as the bad guys get their time in the bricked-up spotlight.
LEGO DC Super-Villains takes the comic book bricked-up franchise in an all-new direction as not only is the story focused on the darker side of DC, but also as you, as the player, can create your very own villain to join to crew from the very start.
In LEGO DC Super-Villains, the Justice League has disappeared, leaving Earth’s protection to a newcomer group of heroes from a parallel universe, proclaiming themselves as the ‘Justice Syndicate’. However, legendary DC Super-Villains, including The Joker, Harley Quinn, Lex Luthor, Deathstroke, Killer Frost, and countless others, discover that the Justice Syndicate may not be as heroic as they claim to be and so must join forces to stop these phony superheroes and save the world… so that they can finally rule it themselves.
Keep up to date with all the latest from this series of videos and other from Life In Brick by heading over to our YouTube Channel and subscribing.