LEGO Dimensions – Riddle-earth 100% Guide
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LEGO Dimensions – Riddle-earth 100% Guide

This guide will show you how to achieve 100% completion on the LEGO Dimensions – level 8, Riddle-earth.

This guide will show you how to achieve 100% completion on LEGO Dimensions.

Each level of the game requires you to complete the following:

  • Find TEN Minikits
  • Character to Rescue

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Lord of the Rings

Level 8 - Riddle-earth

Minikit #1 (00:34):
At the start of the level, once you open up the tower to reveal the keystone, activate it and give Wyldstyle the water element. Next, go into the tower and use the acrobat wall to climb the tower to the top and grab the minikit.

Minikit #2 (01:37):
Once through the gate, in the courtyard, there are five riddler boxes scattered around this area. None hidden, all easy to find. Destroy all five for the minikit.

Minikit #3 (02:11):
To the left of the door at the furthest right, there is a crawl hatch. Send a small character through to collect the minikit.

Minikit #4 (02:31):
To the right of the door at the furthest right, there is a pile of objects to destroy. Rebuild the left over bricks into a TARDIS point and then use to TARDIS to travel in time. Once on the other side, use a laser to destroy the golden spider on the left of this new area. Finally, light the alcove behind where the spider was and destroy the crate in there for the minikit.

Minikit #5 (03:52):
To the right of the previous minikit is a switch covered in vines. Cut the vines and activate the switch to raise two turret guns. Jump in one and shoot the dinosaurs heading your way. Hit 20 and the minikit will appear.

Minikit #6 (05:26):
Over to the right of the guns, there is a double jump point to grab a hang-bar. Use Wyldstyle to grab it. This will raise the crane and release a box with a keystone in it. Activate the elemental keystone and then head towards the back of the room. There is a large floor panel that can be raise with magic, do so to reveal a batarang point that when activated opens the door at the far back. Head into the near area and over to the statue at the back with two plant growing points that can be activated with the keystone. Once the plants are both grown the minikit will appear.

Minikit #7 (07:22):
Return back to the keystone, deactivate it and then use the Atlantis point with a character like Aquaman. This will created a water-based dinosaur who will destroy the point and reveal the minikit.

Minikit #8 (08:09):
Return to the main courtyard through the TARDIS point and go through the left most door. In this area, at the start, there is a large silver-bricked statue at the back. Destroy it, the minikit is behind it.

Minikit #9 (09:23):
Back in the courtyard, head to the furthest right door and enter, the one with the shrink/grow puzzle. As soon as you enter, fly up high and you’ll see Boromir imprisoned (we’ll get to him shortly). Behind him there is a terminal that once activated releases a large crate that drops to ground level, the minikit is inside.

Character to Rescue: Boromir (10:59):
You need a flying vehicle to save Boromir. Flying up in the vehicle and dock with the yellow arched dock floating next to the ledge. This will overpower the cell and release him.

Minikit #10 (11:50):
Back in the courtyard, head through the middle door, the area with Brainiac. Once you’ve driven over the ramp, head to the far right. There’s a box just as you turn the corner to head to the back where Brainiac is. Destroy it and build the leftover pieces into a grappling hook. Up top, destroy the large riddler box for the minikit.

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