LMS

Lego Marvel Super Heroes – That Sinking Feeling 100% Guide

This guide will show you how to achieve 100% completion on LEGO Marvel Super Heroes Level 10, That Sinking Feeling.

The video will show you what is required to 100% the level with additional detail below for each part. Each level of the core story requires you to collect the following:

  • Ten Minikits
  • Stan Lee in Peril

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Stan Lee In Peril(00:46)
Once you cut through the golden wall in the first section of the level and climb the wall to the upper level. Follow the path around to the right to find Stan pinned down. Use Magneto to release him from the magnetic binds.

Minikit #1 (00:17)
After you’ve put out the fire at the beginning of the level, use the terminal again and move the water hose over to the far left to put out another fire. Once the fire is out, grab the minikit.

Minikit #2 (01:03)
Just to the right of the golden wall in the first section is a Wolverine point. Use it and an image of MODOK will appear on the wall, as well as the minikit.

Minikit #3 (01:29)
In the next section of the level, there is a Cap shield point on the wall of the corridor. Use it for the minikit.

Minikit #4 (01:46)
After using the crane to retrieve the terminal for the mini-sub, jump back up the top and re-power the generator to activate the crane again. This time a golden-sided crate will be brought to you with the minikit inside.

Minikit #5 (02:13)
Whilst controlling the mini-sub, dive and grab the minikit under the water. The minikit is in full view and easy to spot.

Minikit #6 (01:24, 01:42, 02:25)
There are three Doctor Doom holograms to track down and destroy. Destroy all three for the minikit.

  1. At the bottom of the stairs in the first section.
  2. To the left of the mini-sub terminal.
  3. By the exit to the mini-sub section.

Minikit #7(02:37)
Underwater and you’ll eventually reach a point where you have to smash through a large archway. Once that is destroyed you should be able to spot a minikit up high. To get to this destroy the pillar left behind and this will reveal a Sandman teleport point. Use Sandy to grab the minikit for you.

Minikit #8(03:02)
Right next to the previous minikit, and you’ll see a tiny purple stick pointing out of the rock above. Use Jean’s telekinesis to pull it, and the worm it’s part of, out of the rock. A large fish will come along and grab the worm, leaving a minikit behind for you.

Minikit #9(03:35)
Continue up the path and when it forks off, with the left path heading up, head right and grab the minikit behind the rock.

Minikit #10(02:33, 03:45)
There are three dig spots on the underwater path. Use them to dig up a chest and open it. Do this with all three for the minikit.

  1. At the very beginning of the underwater section, off to the right.
  2. Just up the path from the previous minikit.
  3. Near the end of the level, to the left of the final cracked wall.

 

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