This guide will show you how to achieve 100% completion on LEGO Harry Potter: Years 1-4, Year 3: Part 2 – Hogsmeade.
The video will show you what is required to 100% the level with additional detail below for each part. Each level of the core story requires you to collect the following:
- Three Character Tokens
- Four House Crests
- A Student in Peril
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House Crest 1 (00:24, 01:12):
From the beginning of the level, there are ten spiderwebs that need to be destroyed in the underground section. The only difficult one to spot is on the side of the pillar between the magically moved purple platforms.
House Crest 2 (01:33):
Once you’re outside in Hogsmeade, there are three owls on stands to shoot, 1 on the right and two on the left. Each one releases bricks from a nearby building and once you’ve shot all three the bricks can be built into a snowman. Finally, shoot the snowman for the crest.
House Crest 3 (02:37):
At the top of the first path, once the snowman has been dealt with, there is a dig spot. Use it to create a snowball and then ride said snowball back down the path to knock over some pins. Once the pins are down the crest will appear.
House Crest 4 (03:47):
At the end of the level, before you enter the tavern, go towards where the snowball ended up and you’ll see a strong pull-lever to the left of it. Pull it and the snowball will fly off, revealing the crest.
Student In Peril(03:11):
Once you enter the final section of the level, head down the left pathway to find a loan snowman. Shoot it to release the student in peril.
Character Token #1 – Crabbe (Sweater) (01:00):
During the underground section of the level, there is a point where you need to magic three items in front of the correct face. To the left of that puzzle is a dark magic boulder. Destroy it with a dark wizard for the token.
Character Token #2 – Goyle (Sweater) (01:21):
Before you head outside, in the shop, destroy the silver lock on the sweet machine. This will release the token.
Character Token #3 – Draco (Sweater) (03:19):
In the final section of the level, head down the left path (where the student in peril was) and shoot the wizard holding the token. He will then move to the right path so head down there and shoot him again. Finally he’ll move to outside the tavern. Shoot the large silver lock next to the snowball and then use magic to release the snake. This will scare the wizard and he will drop the token.
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Full Guide
YEAR 1
Part 1 – The Magic Begins
Part 2 – Out of the Dungeon
Part 3 – A Jinxed Broom
Part 4 – The Restricted Section
Part 5 – The Forbidden Forest
Part 6 – Face of the Enemy
Year 2
Part 1 – Floo Powder!
Part 2 – Dobby’s Plan
Part 3 – Crabbe and Goyle
Part 4 – Tom Riddle’s Diary
Part 5 – Follow the Spiders
Part 6 – The Basilisk
Year 3
Part 1 – News From Azkaban
Part 2 – Hogsmeade
Part 3 – Mischief Managed
Part 4 – The Shrieking Shack
Part 5 – Dementor’s Kiss
Part 6 – The Dark Tower
Year 4
Part 1 – The Quidditch World Cup
Part 2 – Dragons
Part 3 – The First Task
Part 4 – Secret of the Egg
Part 5 – The Black Lake
Part 6 – The Dark Lord Returns